REVIEW · UK AUDIO TOURS
Derrie Danders: Wander around the Waterside on a self-guided GPS audio tour
The most revealing part of this Derry walk is that it takes you beyond the famous walls and into Waterside, the city’s less visited east bank. You cross the Peace Bridge, pass military buildings and parkland, then finish near the old railway station, with local stories filling in the gaps between the sights.
I like the low price of $7.99 and the freedom to start and pause the tour as you wish. I also like its local focus, especially the sections on Bonds Street, childhood memories and the working communities around St Columb’s Park. The main drawback is that you need your own charged smartphone and headphones, and the tour cannot be refunded or changed after booking.
Key points to know

- Cross the Peace Bridge: The route uses Derry’s best-known modern bridge to move from the city centre into Waterside.
- Hear the military story of Ebrington: Former barracks and naval buildings give this part of the walk a strong connection to Derry’s wartime past.
- Walk through St Columb’s Park: The route trades streets for green space before continuing toward the Foyle Arena.
- Finish at an old railway station: The walk ends near the Victorian BNCR station, linking the city’s past with its transport history.
- Use it offline: The VoiceMap app includes the audio, map and location data, useful if your mobile signal is patchy.
- Plan for about an hour: Allow 60 to 75 minutes, with extra time if you stop for photos or refreshments.
A different side of Derry begins at the Peace Bridge
Derry’s city centre is tightly linked with its walls, Guildhall and political history. This audio walk gives you another angle. It begins at the Visit Derry information centre on Waterloo Place, passes the Guildhall and then heads across the River Foyle on the Peace Bridge.
That crossing is more than a practical way to reach the next stop. The bridge is one of the city’s clearest modern symbols, with its curved design joining the two riverbanks. As you walk, the audio sets up the change from the central city to Waterside, an area shaped by industry, military use, churches, railway lines and working-class life.
I like this opening because it gives the tour a clear physical shape. You are not wandering in circles. You move from the city centre, across the river, through Ebrington and St Columb’s Park, then toward the old station.
The GPS format should play the commentary as you reach the relevant places. You are not tied to a group or a guide’s pace, which makes it easy to stop for a photograph or replay a section. The tradeoff is simple: the experience depends on your phone working properly, and you must bring the phone and headphones yourself.
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Ebrington Square reveals Derry’s military past

After the bridge, the route reaches Ebrington Square. This broad open space occupies a former military site, and the audio explains the barracks and naval presence that once shaped this side of the river.
The square is useful for understanding how Derry’s geography affected its role over time. It was not simply an attractive public space. It was connected to military power, defense and the movement of troops and ships. The tour also places the area within the story of the Siege of Derry, including events near Stronge’s Orchard in 1688 and 1689.
One point needs care here. The supplied tour information gives the siege dates as 1688 and 1699. The famous Siege of Derry is generally associated with 1688 and 1689, so you may want to treat the audio’s wording as something to listen to closely rather than rely on the dates alone. The main value is the connection between the ground beneath your feet and the city’s turbulent past.
Ebrington Square also gives you one of the route’s better pauses. It is spacious and easier to appreciate than a narrow street packed with traffic. If you are interested in the way former military land is reused, this is one of the most worthwhile sections.
The route passes the Stables Inn and the Walled City Brewery. The tour does not include food, drinks or entrance fees, but these locations give you possible places to pause if you want to stretch the walk beyond its one-hour running time. Any spending there is extra.
St Columb’s Park adds trees, churches and older stories

From Ebrington, the route continues toward St Columb’s Park. This shift matters. You leave the formal open space of the former barracks and enter a greener setting, where the audio can focus on the city’s religious beginnings and its long connection with St Columba.
St Columba established his monastery here in 542 AD, and his name still appears across the city. The route also covers St Brecan’s Church, described as the city’s oldest building. These stops connect modern Derry with the early Christian settlement that came before its later walls, conflicts and industrial growth.
The park is likely to be one of the calmer parts of the walk. One published account described the route through the nearby park as peaceful and interesting, while another praised the delivery and the information about the area. That fits the design of the experience: the park gives the audio room to tell stories without the constant pressure of city traffic.
You pass St Columb’s Park House as the route continues. The information provided does not say that you enter the house, so treat it as an exterior stop rather than an included attraction. The same applies to the other buildings and venues along the route. This is a walking and listening experience, not a package of museum admissions.
The Battle of the Atlantic gives Waterside a wider role

The Waterside story is not limited to medieval saints or the Siege of Derry. The audio also covers the city’s role during the Second World War and the Battle of the Atlantic from 1939 to 1945.
That section gives the walk a useful international frame. Derry’s position on the River Foyle made the area important during the war, and the military buildings around Ebrington take on another meaning when you hear about the city’s wartime connections.
I like this layering. You get several time periods without needing to visit a museum or read a long panel. St Columba, the siege, military barracks, naval activity and the Second World War all appear along one compact route.
Still, an audio walk can only offer so much detail in 60 to 75 minutes. If military history is your main reason for booking, this tour should be seen as an introduction. It points out the places and supplies the story, but it does not replace a full museum visit or a dedicated specialist tour.
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Bonds Street brings the walk down to street level

The final part moves through Bonds Street, a working-class area connected with the narrator’s childhood home. This is where the tour becomes more personal and less like a standard city-history route.
You hear about local churches and the character of the area, along with the railway connections that helped shape Derry. That personal link is important. Instead of treating Waterside as a collection of monuments, the audio presents it as a lived-in place, with family memories and ordinary streets included in the story.
This section may appeal most to anyone who prefers local texture over a checklist of major sights. It is also the part that gives the experience its strongest sense of place. The city’s history is not only found in grand buildings or military events. It is also found in homes, churches, railway routes and the neighborhoods where people grew up.
The route passes the Foyle Arena before continuing toward the old railway station. The audio information does not specify any entrance to the arena, so you should expect to see it from the outside. The same practical rule applies throughout: enjoy the buildings and public spaces as part of the walk, but do not assume an admission ticket is included.
The old Victorian station is a fitting finish

The tour ends outside the Old Victorian BNCR Railway Station on the east bank. This is a strong ending because railways provide one more way to understand how the city developed and connected with the wider region.
The station also gives the route a sense of closure. You begin near the centre, cross the river, explore former military and parkland areas, then finish with transport history and the changing shape of Waterside.
The exact end point matters if you have onward plans. You do not finish back at Visit Derry, so allow time to walk elsewhere or arrange transport from the station area. The tour data confirms that the route is near public transportation, but it does not specify a particular bus route or departure schedule.
What the VoiceMap format is really like

This is a private experience in the sense that only your group takes part, but it is not a private live guide. It is a self-guided GPS audio walk delivered through the VoiceMap app for Android and iOS.
The app includes lifetime access to the English tour, plus offline access to the audio, map and geodata. Downloading the material before setting out is sensible, especially if you do not want to depend on mobile data while walking.
The GPS structure should make the route easier to follow than a simple collection of audio tracks. You can look at the map, listen as you move and pause when needed. Keep your phone charged, bring headphones and make sure the app is ready before you leave the starting point.
The walk lasts roughly one hour to one hour and 15 minutes. That estimate is for the route itself, not a leisurely afternoon with long café stops. If you stop at the brewery, take photographs, or pause in Ebrington Square and St Columb’s Park, allow more time.
Is $7.99 good value?

At $7.99 per person, this is one of the cheaper structured ways to explore Derry. You receive the route, English audio, offline maps and lifetime access, with no additional guide fee. For a visitor who wants context but does not want to join a scheduled group, that is a solid deal.
The value comes from the route’s coverage rather than from admission to attractions. You are paying for interpretation and direction as you walk through public areas. Food, drinks, transport and any museum or attraction tickets are not included.
The price also makes sense for repeat use. Lifetime access means you could pause the tour and continue later, although the information provided does not promise unlimited use under every technical condition. The experience is non-refundable and cannot be changed after booking, so check your plans before paying.
The overall rating shown for the experience is 4.3 from three published ratings. The strongest points are consistent: clear commentary, good information, a peaceful route and excellent value. One especially useful detail is the sense that the walk can bring the area back to life for someone who grew up there. That local memory gives the audio more personality than a purely formal guide.
Who will enjoy this walk most?
I would choose this tour if you have already seen the main central sights and want to understand Waterside. It also suits independent visitors who dislike fixed departure times or large groups.
The route is a good fit for:
- People interested in military and wartime history
- Visitors who want to cross the Peace Bridge and explore beyond the city centre
- Independent walkers who prefer audio to a live guide
- Anyone looking for a low-cost activity lasting about an hour
- Visitors drawn to local churches, railways and working-class neighborhoods
- Repeat visitors who want a different side of Derry
It may be less suitable if you want a guide to answer questions in real time, or if you expect to enter several attractions. The tour is also not a return route, so think about where you need to go after reaching the old station.
Most people can participate, according to the supplied details, and the start is close to public transportation. No specific accessibility information is provided, so if you have mobility concerns, check the route and current conditions before booking.
Should you book Derrie Danders?
Book it if you want an inexpensive, flexible introduction to Derry’s Waterside, especially the Peace Bridge, Ebrington Square, St Columb’s Park and the old railway station. The personal material about Bonds Street gives the walk an appealing local voice, while the military and railway stories provide useful context.
Skip it if you want a live guide, indoor visits or a route that returns to the city centre. For everyone else, $7.99 buys a focused walk with strong local detail, offline access and no group timetable. Bring headphones, charge your phone and leave enough time to enjoy the spaces between the audio stops.
FAQ
Where does the tour start?
The tour starts at the Visit Derry information centre, 1 Waterloo Place, Londonderry BT48 6BT, United Kingdom.
Where does the tour end?
It ends outside the Old Victorian BNCR Railway Station in Londonderry, BT47 6AH, United Kingdom.
How long does the walking tour take?
The tour takes approximately one hour to one hour and 15 minutes.
How much does the experience cost?
The listed price is $7.99 per person.
Is this a guided group tour?
No. This is a self-guided GPS audio tour, and only your group participates.
Which app is used?
The tour uses the VoiceMap app, available for Android and iOS.
Is offline access included?
Yes. Offline access to the audio, maps and geodata is included.
What do I need to bring?
You need your own smartphone and headphones. Food, drinks, transportation and entrance fees for museums or other attractions are not included.
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