REVIEW · LONDON AUDIO TOURS
London: Jack the Ripper Walking Tour with an App
Jack the Ripper’s story is best understood on foot, where narrow passages, old pub sites, market streets, and murder locations sit close together. This three-hour audio walk takes you through Whitechapel and Spitalfields, from Gunthorpe Street to Mitre Square and the site of Mary Jane Kelly’s last known address.
I like the freedom to pause, replay, or skip ahead, and I like the low $12 price, especially for a route with more than 40 narration points. The main drawback is the app itself: GPS may react slowly, the phone battery can drain quickly, and some non-English narration appears to rely on automatic translation.
Key points to know
- More than 40 audio stops: The route covers crime scenes, pubs, markets, former institutions, and small passages.
- No in-person guide: You follow directions and narration through the Trippy Tour Guide app.
- Three hours on foot: Plan for a fairly full walk through Whitechapel and Spitalfields.
- Historic pub stops: The Frying Pan, Ten Bells, Queens Head, Princess Alice, and White Hart are tied to the route.
- Flexible playback: Stories start automatically, and you can stop, rewind, replay, or listen later.
- Bring your own power: Headphones and a fully charged smartphone matter here.
Following Jack the Ripper Through Whitechapel

This is not a museum visit or a staged theatrical show. It is a self-guided walk through ordinary city streets, using the app to connect places associated with the Jack the Ripper murders and the wider social world of late Victorian Whitechapel.
The route begins on Gunthorpe Street, then threads through Flower and Dean Walk, Osborn Street, Brick Lane, and a long list of nearby lanes and buildings. You get the sense of the area by moving through it rather than viewing it from one fixed room.
That matters because the sites are spread across a compact but busy part of London. You pass markets, pubs, commercial streets, and modern buildings while the audio points you toward locations connected with the case. The contrast is part of the experience. This is not a preserved crime scene district. It is a living neighborhood with layers of history.
The app supplies directions and narration in English, German, French, Spanish, Chinese, and Italian. There is no person leading the walk, so your phone is your map, guide, and storyteller. You need to install the app and download the tour over Wi-Fi before setting out.
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Gunthorpe Street, Flower and Dean Walk, and Osborn Street

The opening section gives you a gradual introduction to the Whitechapel setting. Gunthorpe Street is described as a quiet starting point, while Flower and Dean Walk and Osborn Street connect the route with the old houses and crowded streets associated with the area’s past.
I appreciate this kind of beginning. You are not thrown straight into a list of names and dates. The walk first places you in the district, then adds the darker stories as you go.
The app uses automatic playback as you move along the route. In theory, this keeps your attention on the street instead of requiring you to stare at a screen. In practice, GPS performance can vary. One user found that the location response was slow enough to make it unclear where to go next.
I would download the route before leaving, keep the map visible when needed, and avoid treating the automatic narration as foolproof. At $12, a little self-navigation is a fair trade, but you should be comfortable checking your phone from time to time.
Brick Lane and the Frying Pan Pub

Brick Lane gives the early part of the walk more energy. It was an important street in the district even in the period covered by the tour, and today it is one of the better-known roads in this part of London.
The route then calls at the Frying Pan Pub, a key place in the story because it is connected with where victims were last seen. This is one of the stops that gives the tour a clear human focus. The subject is not only a killer and a mystery. It is also about the women, pubs, lodging houses, work, poverty, and crowded streets that shaped their final days.
The pub is also a practical place to pause. The route suggests breaks at several pubs, and one user specifically appreciated the chance to stop and recharge a phone. That is worth taking seriously. The app uses battery power, especially with GPS and audio running for several hours.
You should not assume that every pub stop is an included attraction or a guaranteed scheduled visit. There is no entry fee included, and this remains a walking route rather than a pub crawl. Still, the suggested stops give you useful points to rest, use the facilities, and regain your bearings.
Old Mortuary Street, Durward Street, and former institutions

The next section moves through Old Mortuary Street and Durward Street, where the narration points out locations tied to disturbing events and the area’s former working life.
The route also includes the Old Board School, the Working Lads Institute, and the entrance to Wood’s Building. These stops widen the subject beyond the murders. They help explain the institutions and buildings that formed part of Whitechapel’s daily life.
I like this broader approach. A Jack the Ripper walk can become repetitive if every stop simply repeats the same crime details. Here, the route attempts to add schools, buildings, streets, and social conditions to the story. That gives you a better sense of the district as a place where people lived and worked, not just a backdrop for a criminal case.
Still, there are many stops, and not all of them carry the same weight. One Italian-language user found the route interesting but felt that too many points were repetitive or mainly served to give directions. You may find the same thing, especially if you prefer a short, tightly edited tour.
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29 Hanbury Street and the streets around Spitalfields

At 29 Hanbury Street, the audio focuses on another important event in the case. This is the sort of stop that attracts people who want specific addresses rather than a general account of the mystery.
From there, the route continues along Wilkes Street and Fournier Street toward the Ten Bells Spitalfields Pub and Spitalfields Market. These streets help connect the crime story with the commercial and social life of the neighborhood.
Spitalfields Market is a useful change of pace. After several quiet lanes and grim locations, a market gives you a more active public setting. It also reminds you that this area has long been shaped by trade and movement.
The Ten Bells Spitalfields Pub is one of the best-known names on the route. The tour uses it as a place to discuss the women and events linked with the case. You should expect historical storytelling rather than a preserved Victorian interior at every stop. The present-day neighborhood has changed, and the walk works by explaining what stood here or what happened here.
Queens Head Pub and Princess Alice Pub

The Queens Head Pub and Princess Alice Pub appear as suggested pause points along the route. These breaks are useful because the walk is long enough to benefit from a rest, especially if you are listening carefully in traffic or checking directions.
I would treat these stops as optional rather than fixed appointments. The supplied information does not promise reserved seating, food, or a hosted pub session. The value is simply having places along the route where you can stop before continuing.
This is also a good moment to check your battery. A three-hour GPS audio tour can use more power than a normal sightseeing walk. Headphones help you hear the narration over street noise, and one user specifically advised bringing them because the route passes through busy streets.
Henriques Street, Saint James’s Passage, and Mitre Square

The walk then reaches Henriques Street, where the story turns to Catherine Eddowes. This is followed by Saint James’s Passage, an eerie location in the route’s telling, and then Mitre Square.
Mitre Square is one of the most important stops because it was the site of a notorious murder associated with Jack the Ripper. The square gives the tour one of its clearest moments of place and event. You are no longer hearing only a general story about Whitechapel. You are being directed to a specific location and told why it matters.
The audio format can work well here. You can stand, listen, and replay the section rather than trying to keep pace with a group. If a name or detail passes too quickly, you can rewind it.
The downside is that the streets remain modern and active. Traffic, pedestrians, and other noise may interrupt the mood. The experience is atmospheric because of the subject and the old street pattern, not because the area has been turned into a dark historical attraction.
The Workhouse and 13 Miller’s Court

The route continues to The Workhouse, an old poorhouse, before reaching 13 Miller’s Court, the location associated with Mary Jane Kelly.
These stops add some of the bleakest social context to the walk. The workhouse points toward poverty and the limited choices available to people living in the district. Miller’s Court brings the story back to a specific victim and a specific address.
The tour’s detailed format is useful if you want more than a quick overview. One highly positive account praised the amount of information and the ability to stroll at a personal pace, replay recordings, or listen later. Another described the walk as an interesting way to see much of Whitechapel while learning about the case.
At the same time, the amount of information can feel heavy. More than 40 narration points is a lot for a single three-hour walk. If you want a brisk introduction, you may find yourself skipping some points. If you enjoy detailed historical audio, the extra stops are part of the value.
Finishing at the White Hart Pub

The walk ends at the White Hart Pub, another place linked with secrets in the route’s presentation. Finishing at a pub makes practical sense. You can stop after the final narration rather than ending in the middle of a street with nowhere to sit.
The ending also gives you room to think about what you have heard. Jack the Ripper remains a mystery, and a responsible tour should leave that uncertainty intact. The route is built around known addresses, reported events, and the atmosphere of the district, but it cannot provide a final answer to the killer’s identity.
That distinction matters. You are paying for a guided story through historical locations, not a solved case. The experience works best when you care about the setting, the victims, and the social history as much as the crime puzzle.
How the app works on the street

The Trippy Tour Guide app is designed to make the walk simple. Stories play automatically as you reach points along the route, and you can stop, start, rewind, or replay them. You can also listen later if you want to revisit a section.
The app’s flexibility is one of its strongest features. You do not need to match a group’s speed, wait for other people, or worry about missing a sentence because someone is taking a photograph. You can pause for a drink, enter a pub, or spend more time at Spitalfields Market.
The technology is not perfect. Slow GPS response was a serious problem for one person, and automatic translation affected the French and German versions. The English version may be the safest choice if you are comfortable using it, though the tour is offered in six languages.
Before you start, charge your phone fully and download both the app and tour using Wi-Fi. Bring headphones, keep directions available, and allow a little extra time for stops. The stated duration is three hours, but your actual pace may vary if you pause or replay sections.
Is $12 good value?
At $12 per person, this is an inexpensive way to spend an afternoon in Whitechapel. You receive access to the route, more than 40 narration points, directions, and audio in six languages. There is no in-person guide and no entry fee included, so the price is mainly paying for the digital route and recorded material.
I think the value is strongest for independent visitors who already plan to walk around Whitechapel and Spitalfields. The app gives structure to streets you might otherwise pass without understanding. It also lets you set your own pace.
The value is weaker if you expect a polished live performance, fast GPS, or carefully edited professional translations. The rating of 3.7 from 11 reviews reflects that mixed experience. Several people praised the detail, route, and freedom, while others had trouble with repetitive content, translation, or navigation.
Free cancellation up to 24 hours before the start and reserve-now-pay-later booking reduce the risk of planning ahead. Still, the practical risk is not the booking. It is arriving with a weak battery, no headphones, or an app that has not been downloaded.
Who should take this walk?
I would choose this tour if you like true-crime history, self-guided city walks, and the freedom to pause whenever you want. It suits visitors who want to see a broad stretch of Whitechapel and Spitalfields rather than visit one museum or attend a fixed-time performance.
It also works for independent-minded visitors who do not need a live guide. You can walk alone, with a partner, or with friends and share the route from your phones.
I would hesitate if you want a short, polished introduction or if you dislike navigating with a smartphone. The many audio points may feel repetitive, and GPS problems can make the walk frustrating. Families should also consider the grim subject matter before booking, since the route deals directly with murder, poverty, and disturbing events.
Should you book the Jack the Ripper app walk?
Book it if the low price, detailed route, and flexible audio format match the way you like to explore cities. The strongest part is the connection between real streets and a story that has shaped Whitechapel’s public identity, especially at the Frying Pan Pub, 29 Hanbury Street, Mitre Square, and 13 Miller’s Court.
Skip it if you need a live guide, reliable GPS at every turn, or natural-sounding narration in a language other than English. For the best chance of a smooth experience, download everything over Wi-Fi, charge your phone, bring headphones, and plan one pub break.
FAQ
How long does the Jack the Ripper walking tour take?
The tour is designed to take about three hours. Your timing can change because you can pause, replay audio, or stop at suggested pubs and other locations.
Is there an in-person guide?
No. This is a self-guided audio tour accessed through the Trippy Tour Guide app. The app provides narration and directions as you walk.
What languages are available?
The audio guide is available in English, German, French, Spanish, Chinese, and Italian.
What should I bring?
Bring a charged smartphone, headphones, and the downloaded app and tour. You should download the tour using Wi-Fi before beginning.
Does the tour include entry fees?
No. Entry fees are not included. The experience provides access to the walking route, audio narration, and directions.
Can I cancel the booking?
Yes. You can cancel up to 24 hours in advance for a full refund. Reserve-now-pay-later booking is also available.
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